Le 2010-10-29 19:15, Andreas Fritiofson a écrit :
On Fri, Oct 29, 2010 at 8:58 PM, Chris Jones<[email protected]> wrote:
Am I stuck? Or is there a way of finding out how the Cortex-M3 debug unit is
wedged, if that's the case, and tickling it back to life?
Would it reset differently if you play with the boot pin?
One can also ponder why you need debug access to something molded in
plastic... Wouldn't it be better to debug your application on a more
lab-friendly setup?
A production unit that is to be protected from the environment must be
molded into something.
We would never use plastic in most application but the end result would
be the same.
I do agree that molded in plastic is strange but what difference would
it make as for software is concerned?
Most designs nowadays require reflashing at one time or another. Most of
us in the industry no long use mask rom.
Why do you think that we would want simulated mask rom?
It is a legitimate concern and probably needs to be answered but I think
that STMicro is probably the best source for a response.
--
Tired of Microsoft's rebootive multitasking?
then it's time to upgrade to Linux.
http://home.comcast.net/~mcatudal
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