Hi all,
I updated today my cvs snapshot and since that I can't compile my
audio-project any more...
Have there been any changes at that point, I should have noticed?
the error is:
-o obj-dbg/OSGAudioAction.o
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGAudioAction.cpp
In file included from
/home/dwalz/prog/OpenSG/Source/Base/Field/OSGReal32Fields.h:45,
from
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGSoundBase.h:69,
from
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGSound.h:47,
from
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGAudioAction.cpp:52:
/home/dwalz/prog/OpenSG/Source/Base/Field/OSGMFSysTypes.h:222: error: `Real16'
was not declared in this scope
/home/dwalz/prog/OpenSG/Source/Base/Field/OSGMFSysTypes.h:222: error: template
argument 1 is invalid
/home/dwalz/prog/OpenSG/Source/Base/Field/OSGMFSysTypes.h:222: error: ISO C++
forbids declaration of `MFReal16' with no type
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGAudioAction.cpp: In
copy constructor `osg::AudioAction::AudioAction(const osg::AudioAction&)':
/home/dwalz/prog/OpenSG/Source/Contrib/AudioFunctions/OSGAudioAction.cpp:82:
Warnung: base class `class osg::Action'
should be explicitly initialized in the copy constructor
make: *** [obj-dbg/OSGAudioAction.o] Fehler 1
I recreated already all Base Container classes using the latest fcdEdit,
but that didn't help.
Has anybody a hint, what goes there wrong?
And btw: thanks dirk for comitting the WalkNavigator, makes life for me a
lot easier :-) I will still keep trying to improve collisions because
some behaviour is still suspicous to me, but maybe it's just too narrow,
as Yvonne said already...
Thanks and regards,
Daniel Walz
Oh, and I forgot: a current snapshot of the Audio-project is located here:
http://www.cs.uni-magdeburg.de/~dwalz/files/AudioFunctions-2004.09.23-16.54.tar.gz
bye
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