I don't really know how I get solved, but It works now. (I rechecked the CVS and more things)

The testTiledTerrain works ok, but the testTerrain outputs continually the text:

WARNING: OpenGL Shading Language is not supported, couldn't find extension 'GL_ARB_shading_language_100'!

I have GForce 4 with the latest drivers... is this normal?

Thanks!



On 4/25/05, Christoph Fuenfzig <[EMAIL PROTECTED]> wrote:

Hi Aitor,

Aitor Moreno wrote:

> Hi all,
>
> I have the Terrain Node source code. It compiles, but it does not work.
>
> The screen is black and crashes when space is pressed : In this case
> the glPolygonMode is altered.... using both test examples.
>
> Any suggestions?
>
Yes, I have to look into it ;-)
It was developed with a somewhat older version of OpenSG under Windows.
Dirk got the sourcecode, to give some comments on the Geometry handling
and interface in general.
Not really for deployment in the Contrib.

> Bye!

Is it really urgent? How large is the terrain to be rendered?

Regards,
Christoph

-------------------------------------------------------
SF email is sponsored by - The IT Product Guide
Read honest & candid reviews on hundreds of IT Products from real users.
Discover which products truly live up to the hype. Start reading now.
http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users



--
Aitor Moreno
   [EMAIL PROTECTED]

Reply via email to