I don't really know how I get solved, but It works now. (I rechecked the CVS and more things)
The testTiledTerrain works ok, but the testTerrain outputs continually the text:
WARNING: OpenGL Shading Language is not supported, couldn't find extension 'GL_ARB_shading_language_100'!
I have GForce 4 with the latest drivers... is this normal?
Thanks!
On 4/25/05, Christoph Fuenfzig <[EMAIL PROTECTED]> wrote:
Hi Aitor,
Aitor Moreno wrote:
> Hi all,
>
> I have the Terrain Node source code. It compiles, but it does not work.
>
> The screen is black and crashes when space is pressed : In this case
> the glPolygonMode is altered.... using both test examples.
>
> Any suggestions?
>
Yes, I have to look into it ;-)
It was developed with a somewhat older version of OpenSG under Windows.
Dirk got the sourcecode, to give some comments on the Geometry handling
and interface in general.
Not really for deployment in the Contrib.
> Bye!
Is it really urgent? How large is the terrain to be rendered?
Regards,
Christoph
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Aitor Moreno
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