The problem is with the terrain->setPerPixelLighting (false);
If the argument is false, it works fine... but with the true argument, the WARNING outputs.
Bye.
On 4/25/05, Aitor Moreno <[EMAIL PROTECTED]> wrote:
I don't really know how I get solved, but It works now. (I rechecked the CVS and more things)
The testTiledTerrain works ok, but the testTerrain outputs continually the text:
WARNING: OpenGL Shading Language is not supported, couldn't find extension 'GL_ARB_shading_language_100'!
I have GForce 4 with the latest drivers... is this normal?
Thanks!
--
Aitor Moreno
[EMAIL PROTECTED]
--
Aitor Moreno
[EMAIL PROTECTED]
