Updating....

The problem is with the terrain->setPerPixelLighting (false);

If the argument is false, it works fine... but with the true argument, the WARNING outputs.

Bye.

On 4/25/05, Aitor Moreno <[EMAIL PROTECTED]> wrote:

I don't really know how I get solved, but It works now. (I rechecked the CVS and more things)

The testTiledTerrain works ok, but the testTerrain outputs continually the text:

WARNING: OpenGL Shading Language is not supported, couldn't find extension 'GL_ARB_shading_language_100'!

I have GForce 4 with the latest drivers... is this normal?

Thanks!

--
Aitor Moreno
   [EMAIL PROTECTED]

--
Aitor Moreno
   [EMAIL PROTECTED]

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