Hi Marcus,
On Mon, 2005-05-02 at 20:15 +0200, Marcus Lindblom wrote:
> Hmm? .. Are you reffering to render-to-texture with framebuffer objects?
Actually I was referring to Marcus Roth, the cluster master. The number
of Marcusses is getting a little big right now. ;)
> In any case, no, I'm still struggling with some basics, and other stuff
> (mainly setting up our app & the OpenSG-objects so that everything can
> be scripted). However, I might have to do some render-to-texture during
> May, and might go for frame-buffer-objects then, in order to get a fast
> bloom/glow effect. However, I suspect that my glow-solution won't be
> general enough for everyone, as I plan to write some special fragment
> shaders to store overbrightness in the framebuffer alpha, and
> postprocess that. Anyay, there will be hopefully be some
> Render2TextureWindow class that you guys could use.
Sounds good. Looking forward to see some cool pictures.
Yours
Dirk
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