Hi Marcus,

just tried it with a much longer pathname than yours this worked fine for me. Can you upload your file somewhere so we can reproduce this?

Andreas

(Lots of posts this day. Hope you don't mind too much .. ;)

Hi again,

I have noticed some strange bug when loading files. If the path too long, then things go wrong (textures disappear and/or no polygons loaded).

Loading a file such as 'C:\Misc\Styx\thorax\Heart_20050825\Parts_heart\r_atrium.wrl' does not work in OpenSG (1.4), OSGSceneviewer (1.4) or VRED (0.97).

However, 'C:\Temp\Heart_20050825\Parts_heart\r_atrium.wrl' does.

Also, if I load a incorrect file in vred, I can't load a correct file without restarting.

I suspect a buffer-overrun in the path length, especially if the vrml-file refers textures (i.e. ../images/aorta.jpg is the case in the above file).

I couldn't find any bug on sourceforge, but I know there's been some postings on path handling and such, so someone might have looked at this.

Can anyone confirm/deny this?

Best Regards,
/Marcus


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Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf
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