(Lots of posts this day. Hope you don't mind too much .. ;)
Hi again,
I have noticed some strange bug when loading files. If the path too
long, then things go wrong (textures disappear and/or no polygons loaded).
Loading a file such as
'C:\Misc\Styx\thorax\Heart_20050825\Parts_heart\r_atrium.wrl' does not
work in OpenSG (1.4), OSGSceneviewer (1.4) or VRED (0.97).
However, 'C:\Temp\Heart_20050825\Parts_heart\r_atrium.wrl' does.
Also, if I load a incorrect file in vred, I can't load a correct file
without restarting.
I suspect a buffer-overrun in the path length, especially if the
vrml-file refers textures (i.e. ../images/aorta.jpg is the case in the
above file).
I couldn't find any bug on sourceforge, but I know there's been some
postings on path handling and such, so someone might have looked at this.
Can anyone confirm/deny this?
Best Regards,
/Marcus
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