Hi Dirk,

> > mh.... Here's my projection matrix:
> >
> > 3.326 0.000 -0.025 0.000
> > 0.000 4.542 0.2167 0.000
> > 0.000 0.000 1.002 -20.00
> > 0.000 0.000 1.000 0.000
> >
> > Don't see any translation/rotation, perhaps some swapped axis...
>
> No, that looks ok, although the Z-axis looks a little weird. I'm a
> little lost here.

yepp, it´s inverted.

> >
> > > Where do you get your projection matrix from?
> > >
> >
> > From Hiro's camera_para.dat :-(
>
> Can you put up some screenshots that show what it looks like in Vred and
> in your own program? It might be something else (like z-buffer precision
> issues or so), so we might be barking up the wrong tree.

I already excluded z-buffer precision as the cause. I´ll try to set-up
a demo to demonstrate the problem.

Bye,

  Toni


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