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Hi
Dirk
Dirk Reiners a écrit : hum so i suppose that with a width of 32 and a width of 1024 i won't get the same quad on the textTXFGeo, but i'v got the same. So i don't know how to have a smaller texture without using the scale parameter wich make my texture ugly (mipmapping?) as you can see here : http://www.irisa.fr/siames/GENS/xlarrode/infoBulle2.png and without scale : http://www.irisa.fr/siames/GENS/xlarrode/infoBulle.png And i have a nice resolution with a font of 192 and textureWidth 512And so, as the texture is pretty big for me i have to make a big scale on it, and the mipmapping it's killing the "beauty" of the texture. Perhaps there is a way to disable mipmapping for this texture? Thank you dirk Xavier |
- [Opensg-users] TextTXF on OpenSG1.6 Xavier Larrode
- Re: [Opensg-users] TextTXF on OpenSG1.6 Dirk Reiners
- Re: [Opensg-users] TextTXF on OpenSG1.6 Xavier Larrode
- Re: [Opensg-users] TextTXF on OpenSG1.6 Dirk Reiners
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- Re: [Opensg-users] TextTXF on OpenSG1.6 Dirk Reiners
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