Which optimizations does OpenSG scenegraph implement? In particular I'm interested in hidden surface removal and frustum culling. May I assume that OpenSG will draw only the part of the scene that I'm looking or I should implement my own routines (as space partioning ones to reduce the amount of data rendered)?
thanks a lot. Esimio prof. Antonio Lioy Ciao Yosef!! Ma sei tu? ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_idv37&alloc_id865&op=click _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
