Hi NG!

I want to skip some part of my scene from drawing. This is done using a switch using Switch::NONE as Selection. Now I have some Nodes underneath that Graph, that i never want to skip, except when the LODs say so.
The Structure is as follows;


root => switch
LOD - 1.Child=> hereIsOneVeryBigNonTexturedBoxWhichGetsSplitInto27emptyBoxesWhichThenGetSplitAgain // level 0 | GROUP
|/           |         \
LOD LOD LOD .... // level 1. draw a box on every level if far enough, else draw 27 Boxes
|      \            \    \  ...
Group  Group Group Group.... // each one with 27 children
box    box       box ...    // level 2
^         ^           ^
|           |           /
Now, some of These get a texture And should always be drawn ( if the LOD wishes).

I thought of doing something like this
texturedBoxesRoot
|       |        |      // "second parents"
tB     tB    tB

and either draw root, or texturedBoxesRoot in the expectation of getting the textured ones always and be able to exclude the others.

But that did not work, because if "root" is selecting Switch:NONE, the texturedBoxes dont get drawn either.
I think my graph is correct. what am i missing?

Thanks in advance,
Tobias Kilian





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