Hi Tobias,
Tobias Kilian wrote:
Hi NG!
I want to skip some part of my scene from drawing. This is done using
a switch using Switch::NONE as Selection. Now I have some Nodes
underneath that Graph, that i never want to skip, except when the LODs
say so.
The Structure is as follows;
...
and either draw root, or texturedBoxesRoot in the expectation of
getting the textured ones always and be able to exclude the others.
But that did not work, because if "root" is selecting Switch:NONE, the
texturedBoxes dont get drawn either.
I think my graph is correct. what am i missing?
Honestly I'm not sure if understood all the details of your structure,
but I think that regardless of the details the easiest way to get what
you want is using traversal masks. You can set a 32 bit mask on each
Node and on the Viewport, and only if the & of the masks is !=0 is the
Node rendered. This should give you more control than the Switch.
Hope it helps
Dirk
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