Hi,

> > my main question would be, what are the requirement for the loader.
> > Just load geometries and material or more ?. For just getting
> > geometry in the current one should be fine. If you could provide a
> > few more details the answer if you should try the experimental one
> > or not would be easier.
>
> You guessed right :-) We are looking for support for behavioural nodes
> like Sensors, Interpolators, etc which I could see were present (even
> though the implementations don't see to be complete) in your
> Experimental loader. Are you planning to merge these features into the
> mainstream VRML loader at some point of time (since good sections of
> code seems to be written already).


What about Rasmus' work:

http://www.vrmedialab.dk/~rasta/personal/projects/libOpenSGVRMLAnimation.html

Does it still work or did it find its way into the repository?

Regards,

  Toni



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