Hi Allen,

Allen Bierbaum wrote:
> The new FC is called ContainerPool.  The ContainerPool::subContainer 
> method isn't implemented yet since I don't quite know how to do it, but 
> the code is there if anyone wants to take a look and give some feedback.

some random comments:

- ContainerPool derives from FieldContainer, most "real" containers
derive from AttachmentContainer to allow addition of attachments.

- IIUC you also want the things in ContainerPool to be written to OSB
when saving your scene, right ? If yes, how did you plan to attach it to
the graph ? The MaterialPool in 1.x is a NodeCore which solves this
problem - there might be better solutions, but this one is easy and gets
the job done - the rest is to some extend a matter of taste.

- For the implementation of subContainer you can look at Node::subChild,
which should be similar, I believe.

        Cheers,
                Carsten

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys -- and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to