hey,
I get the following warnings when I try to run my application.
WARNING: Window::getFunctionByName: Couldn't get function
'glTexSubImage3DEXT' for Window 0A5E61A0.
WARNING: Window::getFunctionByName: Couldn't get function 'glGenBuffers'
for Window 0A5E61A0.
WARNING: Window::getFunctionByName: Couldn't get function 'glDeleteBuffers'
for Window 0A5E61A0.
WARNING: Window::getFunctionByName: Couldn't get function 'glBindBuffer'
for Window 0A5E61A0.
WARNING: Window::getFunctionByName: Couldn't get function 'glBufferData'
for Window 0A5E61A0.
WARNING: Window::getFunctionByName: Couldn't get function 'glBufferSubData'
for Window 0A5E61A0.
I'm compiling and running the application from an other computer.
When I try to run the application at home it works like a charm.
Now some textures are displayed wrongfully.
Does anyone know what is causing this behaviour ?
Thanks in advance.
Frederik
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