Hi Frederik,

Frederik Didden wrote:
> hey,
> 
> I get the following warnings when I try to run my application.
> 
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glTexSubImage3DEXT' for Window 0A5E61A0.
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glGenBuffers' for Window 0A5E61A0.
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glDeleteBuffers' for Window 0A5E61A0.
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glBindBuffer' for Window 0A5E61A0.
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glBufferData' for Window 0A5E61A0.
> WARNING:  Window::getFunctionByName: Couldn't get function 
> 'glBufferSubData' for Window 0A5E61A0.
> 
> I'm compiling and running the application from an other computer.
> When I try to run the application at home it works like a charm.
> 
> Now some textures are displayed wrongfully.
> 
> Does anyone know what is causing this behaviour ?

I think the two are unrelated.

The warnings come from extension methods that are not available. The 
TexSubImage 
is surprising, the Buffer ones are probably from an older driver that only has 
the ...ARB version of those methods. Which driver are you running, what are the 
supported extensions? You can use glxinfo (Unix) or GLInfo (Windows, 
www.delphi3d.net) to find out.

The texture not working can have a number of reasons, most commonly bad 
filenames (capitalization is the most common problem, thanks to Windows). 
Another reason could be a format that is not compiled into the library you're 
using. Is there anything different with this texture from others?

If that doesn't help you, can you send me the model so I can take a look at it?

Yours

        Dirk

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