Hi all,

I have a question about the conversion of object coordinates to viewport 
coordinates in opensg.

In my application, I have a 3D pointer object (a cone), which I want to 
use for a picking routine. To know the position of this object in 
worldspace, I'm doing this :

DynamicVolume vol;
m_pointerNode->getWorldVolume(vol);
osg::Pnt3f center;
vol.getCenter(center);

Now I want to construct a viewray from the X and Y position of the 
pointer (with the simplescene manager's calcViewRay() method) to do some 
picking. Is there a method to convert the x and y coordinates of the of 
the center position to the x and y coordinates needed for the 
calcViewRay method?

Thanks in advance,

Jan

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