I am currently working on porting the VRML loader to OpenSG 2.0. I
have run into a road block because I can not seem to get the generic
attributes to work correctly. The VRML loader creates a new dynamic
field attachment like the following:

typedef DynFieldAttachment<VRMLGenericAttDesc>  VRMLGenericAtt;

Whenever I call VRMLGenericAtt::create() I get a NullFC though. I
think that the prototype is not getting created correctly. Is there an
example of how I should be using the DynFieldAttachment mixin
somewhere in OpenSG 2.0? Does anyone have any ideas on how to fix
this?

Thanks,
Aron

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