Hi Aron,
Aron Bierbaum wrote:
> I am currently working on porting the VRML loader to OpenSG 2.0. I
> have run into a road block because I can not seem to get the generic
> attributes to work correctly. The VRML loader creates a new dynamic
> field attachment like the following:
>
> typedef DynFieldAttachment<VRMLGenericAttDesc> VRMLGenericAtt;
>
> Whenever I call VRMLGenericAtt::create() I get a NullFC though. I
> think that the prototype is not getting created correctly. Is there an
> example of how I should be using the DynFieldAttachment mixin
> somewhere in OpenSG 2.0? Does anyone have any ideas on how to fix
> this?
I had an experimental fix in my tree that made them work, but I was not
sure if it was completely right. Also I think I had written an example,
will dig both out first thing tomorrow.
Carsten
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