osghello

how do i render objects with wireframes on top of the shaded polygons? i tried 
to add two polygonchunks to my material, one with GL_FILL, the other with 
GL_LINE... this does not work, the last chunk added always determines the 
rendering, how can i combine these two chunks? do i need a multipass material? 
or do i need two make two passes in my draw method, with material switching in 
between?

any hack is appreciated! you know, eurographics is on our doorsteps...

cheers,
simon

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