Hi, On Sun, 2007-03-11 at 09:24 -0500, Allen Bierbaum wrote: > This morning I discovered that there are some pretty significant memory > leaks in the VRML loader in OpenSG2. One easy way to see the problem is > to modify the 10loading.cpp tutorial to repetitively load the model file > specified. With the tie.wrl file I was seeing a leak of several MB per > load. > > I ran the code through valgrind and found one leak source (allocation of > NodeHelpers). I fixed that up in r592 > (http://opensg.vrsource.org/trac/changeset/592) but there are still > other leaks in there that I have not been able to track down. > > Has anyone else seen this problem? Can anyone else help track down > these leaks?
I'll have a later today. gerrit ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
