Gerrit Voss wrote: > Hi, > > On Sun, 2007-03-11 at 09:24 -0500, Allen Bierbaum wrote: >> This morning I discovered that there are some pretty significant memory >> leaks in the VRML loader in OpenSG2. One easy way to see the problem is >> to modify the 10loading.cpp tutorial to repetitively load the model file >> specified. With the tie.wrl file I was seeing a leak of several MB per >> load. >> >> I ran the code through valgrind and found one leak source (allocation of >> NodeHelpers). I fixed that up in r592 >> (http://opensg.vrsource.org/trac/changeset/592) but there are still >> other leaks in there that I have not been able to track down. >> >> Has anyone else seen this problem? Can anyone else help track down >> these leaks? > > I'll have a later today.
Thanks. It looked like there were some things going on related to the desc's, but I don't know enough about how the loader works to be sure of what is a leak and what is just me not understanding the code. :) Thanks, Allen > > gerrit > > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
