Hi, Thanks for the quick help, unfortunatly I still see no borders. I am using a SimpleTexturedMaterial and added the chunk with addChunk() method. Does this work? Or do I have to build my own material? Or set the color somewhere?
cheers, thomas Am Dienstag, den 13.03.2007, 15:09 +0100 schrieb Dominik Rau: > Hi Thomas. > > Thomas Kulessa schrieb: > > > to achieve some "comic like" aesthetic, I want the bordes of my shapes > > (like returned from osg::makeCone()) to be thick and black. Like I can > > set it GL with glLineWidth(). Could anybody tell me please, how to do > > that in OpenSG. I expected it is done via osg::Geometry, but I didn't > > find anything there. > > Add a LineChunk to your material, you can set things like LineWidth and > StipplePattern there. > > Hth, yours, > Dominik > > ------------------------------------------------------------------------- > Take Surveys. Earn Cash. Influence the Future of IT > Join SourceForge.net's Techsay panel and you'll get the chance to share your > opinions on IT & business topics through brief surveys-and earn cash > http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
