Hi Marcus,

> Andreas Zieringer wrote:
> 
>>Hi Marcus,
>>
>>  
>>
>>>Andreas Zieringer wrote:
>>>    
>>>
>>>>Hi Marcus,
>>>>  
>>>>      
>>>>
>>>>>VBOs are enabled automatically in 1.8. They can be disabled using 
>>>>>Geometry::setVBO(false), but to use them, you need to do nothing. 
>>>>>(Except perhaps make sure you are using single-indexed geometry.)
>>>>>    
>>>>>        
>>>>
>>>>not really on default display lists are enabled!
>>>>      
>>>
>>>Are you sure? I started to get VBOs by simply upgrading OpenSG, without 
>>>calling setVBO at all in my app. (Hence I got a bit upset at the default 
>>>behaviour some time ago.. ;-) I noticed this in my profiler which 
>>>suddently started to show GeoVBO::update as the main culprit. :)
>>>    
>>
>>yes the default value for the vbo field is false. Do you have an small 
>>example to reproduce this?
> 
> Indeed it is!  Very odd then, as I'm quite sure about this. II have been 
> tracing into the VBO code and there's no setVBO(true) anywhere (since I 
> didn't know about it).  It might be that I've been overwriting some 
> memory or so then, but it seems a bit too coincidental that I've managed 
> to corrupt only that bit and everything else is working ok.
> 
> I don't have a small example currently (our app is pretty big) but I'll 
> do some debugging and look into it a bit more and see what happens.
> 
> /Marcus

really strange how did you disable the vbo rendering? Just made some 
tests created some simple geometry and it works like expected. Did you 
play around with the geometry prototypes? Could be a threading issue?

Andreas


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