Andreas Zieringer wrote:
> Hi Marcus,
>
>   
>> Andreas Zieringer wrote:
>>
>>     
>>>
>>> yes the default value for the vbo field is false. Do you have an small 
>>> example to reproduce this?
>>>       
>> Indeed it is!  Very odd then, as I'm quite sure about this. II have been 
>> tracing into the VBO code and there's no setVBO(true) anywhere (since I 
>> didn't know about it).  It might be that I've been overwriting some 
>> memory or so then, but it seems a bit too coincidental that I've managed 
>> to corrupt only that bit and everything else is working ok.
>>
>> I don't have a small example currently (our app is pretty big) but I'll 
>> do some debugging and look into it a bit more and see what happens.
>>
>> /Marcus
>>     
>
> really strange how did you disable the vbo rendering? Just made some 
> tests created some simple geometry and it works like expected. Did you 
> play around with the geometry prototypes? Could be a threading issue?
>   
I've disabled it selectively by calling setVBO(false) for all my dynamic 
geoms (that I also call setDlistCache(false) for). I'll do some 
debugging and try to figure out why the VBO code get's called at all.

There is no fiddling with prototypes nor any threading (well.. We don't 
multithread w.r.t. OpenSG. I've been trying but we started coding 
without OpenSG-multithreading so it's a huge hurdle getting it to work 
properly).

/Marcus

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