Hi Martin,
Martin Karlsson wrote:
>
> All is functionaling, i see the torus and can rotate it, but nothing
> happens when the function 'foo' synchronizes with the glut main-loop. It
> should add another box to the scene, but nothing happens.
>
> I've change nothing other than the windows, added that the servers
> "test1" and "test2" will do the rendering. I use the provided
> 12ClusterServer as render servers.
>
> What i think happens is that the servers don't receive the new
> synchronized data. As it is the same code as before, that worked, I
> presume that the client actually does have a box and a torus in the
> scene. But the servers test1 and test2 have not update their change
> lists. How to solve this?
The problem is that ChangeList application is not transitive (i.e. the changes
that are merged are not added as changes), otherwise it would grow indefinitely.
So if you want to do that, you have to explicitly add the changes from the
other
thread to the ChangeList of the main thread, so that they are pushed to the
cluster.
Hope it helps
Dirk
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