Hi there!
I wanted to archive a jitter antialias effect using TileCameraDecorator.. it
works quite fine, except for a little unwanted behaviour I'll describe you in a
bit. This is a little excerpt of my code.. quite self-explanatory I hope.

for (int i=0; i<m_bAntialiasingPasses; i++) {
  float dx = JITTER[i].x() / m_pFBO->getPixelWidth();
  float dy = JITTER[i].y() / m_pFBO->getPixelHeight();

  beginEditCP(m_pTileDecorator);
    m_pTileDecorator->setSize(dx, dy, 1+dx, 1+dy);
  endEditCP(m_pTileDecorator);

  render();
}

Unfortunately I'm getting a stronger effect on the edges of the window than in
the center. After looking at the OSGTileCameraDecorator I think I found the
reason:

TileCameraDecorator::getProjection( [...] ) {

  [...]

    Real32 left   = getLeft(),
           right  = getRight(),
           top    = getTop(),
           bottom = getBottom();

    if(left < 0)
        left = -left / width;

    if(right < 0)
        right = -right / width;

    if(top < 0)
        top = -top / height;

    if(bottom < 0)
        bottom = -bottom / height;

    // scale the wanted part from the projection matrix
    Real32  xs = 1.f / (right - left),
            ys = 1.f / (top - bottom);

   [...]
}

So if my JITTER[i] is a negative value, what I'm getting with the
TileCameraDecorator is a zoom instead of a simple translation, thus a different
aliasing compared to the one with a positive JITTER[i]. So, here are the
questions :)
- What's that code for? If you don't want negative values, I assume that you
wouldn't like too big values neither.
- How could I achieve the wanted result?

Thanks for your help!


----------------------------------------------------------------
This message was sent using IMP, the Internet Messaging Program.

-------------------------------------------------------------------------
This SF.net email is sponsored by: Microsoft
Defy all challenges. Microsoft(R) Visual Studio 2005.
http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to