Marcus Lindblom wrote:
> Allen Bierbaum wrote:
>> As far as getting pyopensg to work on head, I think the big change is 
>> going to be modifying the code I added for dealing with RefPtr's and 
>> FCPtrs and making that code use the new ptr type that Dirk and Carsten 
>> are working on.  If that ptr type can not be used across aspects, then 
>> we may have to do a bit more tweeking to try to make things work.
> 
> I hope nobody minds me ventilating some thoughts here. ;)
> 
> AFAIU, the point of the refactoring is to make things simpler for the 
> user by using raw c-pointers in most places, and speed things up by not 
> copying fcptr's and calling GetAspect() on every dereference. (Since 
> most function calls occur within one thread and thus one aspect, this 
> seems fine).
> 
> Either there will a new kind of smart (auto-aspect) pointer (MTRefPtr?), 
> or just a function called mapPointerToAspect() that does the same thing 
> procedurally.
> 
> I think it's pretty nice, since multithreading shouldn't be more 
> automatic than necessary (you need to know what you're doing anyway) and
> from my limited perspective, it seems to map cleanly to a python 
> wrapping too?
> 
> Making wrappers for raw c-pointers is simpler than with custom pointer 
> types, no? And using RefPtr's in the python objects ought to work too?

The wrappers would be on the RefPtr type and it should be easier since 
we will hopefully just have one unified type instead of having RefPtr 
--> FCPtr --> Cptr.

As far as easier, my concern above is that I want to make sure python 
users can rely upon the pointer "just working" no matter what thread or 
aspect they are in.

Unfortunately it sounds like we may be in the minority as far as OpenSG 
users that are making use of multiple threads and aspects though. :(

-Allen

> 
> Cheers,
> /Marcus
> 
> 
> 
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