Matthias Stiller wrote: > Hi, > > we have also thought about this feature which can also be translated to > geometry, but as already pointed out it WILL make clustering and > multiple rendering with different contexts impossible so this is really > a NO GO for us.
I'd expect it to be optional, of course. For instance, after it's been transmitted to all cluster servers or contexts, one could call "releaseClientStorage()" on these objects and the only place the data would exist is on the GL side. (And, since you can read-back data, you could implement that as well, if you really needed to retrieve it and send/store it somewhere.) /Marcus ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
