Hello Antonio,

Antonio Bleile wrote:
> Hi,
> 
> How would I render a tree by just rendering the leaves?
> It can't work with travmasks, so I tried with some
> reimplementation of the RenderAction

I guess that is more or less the only option (you basically need to 
replace Action::recurse to omit the enter calls).

> and also adding
> a custom registerEnter function, but I can't figure out
> how to skip the rendering of internal geometry nodes
> (without skipping their children!)

Sorry, this part remains a mystery to me. What are "internal geometry 
nodes" ?  And in what way does that affect children handling (unless a 
core's callback calls action->useNodeList() the action defaults to 
visiting all children (callback returns Action::Continue) or none 
(callback returns Action::Skip or Aktion::Quit) ?

Can you give a bit of background of what you are trying to do, maybe 
that allows us to come up with some ideas.

        Thanks,
                Carsten

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