Hi Carsten,

> There is nothing special about the modified callback I posted and it
> need not be a member of MaterialDrawable. Just replace the body of your
> myTraverse above with what I posted, add some casting to get the
> material from a MaterialDrawable core and register it the same way you
> posted. That should do the trick.
> Am I missing something ?

No... I think _I_ got it now :-) It's just that I didn't
understand that I could actually control rendering with
the enter callbacks. I always thought the callbacks were
issued before the actual rendering takes place (because
of state-sorting etc). Will try tomorrow as I'm out of
the office. If you don't hear back, it means that it worked ;)

Thank you for the input,

  Toni

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