Hello,

I`m trying to get an Zalman-3D-Stereo-Monitor to work with OpenSG. This kind 
of monitor uses polarization and an horizontal interlaced format. 
Unfortunatley, the Nvidia stereo drivers do not support OpenGL properly.
However, a workaround should be to use stencil operations, this means:
Draw even lines of the scene from left viewport, draw uneven lines of scene 
from right viewport. But I don`t know how to combine this simple scheme with 
OpenSG viewports and StencilChunks.
Maybe someone can help me.

Best regards,
Rene 


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