Hello Rene,
Rene Weller wrote:
> Thanks to all.
> I tried to implement Dirk`s solution. Unfortunately, I`m not very
> familiar with all that texture and shader stuff and the program crashes
> in the display-method at the first call of vpleft->render( renderAction
> ). Maybe someone can have a quick look at the attached code and tell me
> what I`m doing wrong.
hm, I don't see where you add the FBOViewports to a window, did I
overlook that ?
regards,
Carsten
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