Hello Rene,

Rene Weller wrote:
> Thanks to all.
> I tried to implement Dirk`s solution. Unfortunately, I`m not very 
> familiar with all that texture and shader stuff and the program crashes 
> in the display-method at the first call of vpleft->render( renderAction 
> ). Maybe someone can have a quick look at the attached code and tell me 
> what I`m doing wrong.

hm, I don't see where you add the FBOViewports to a window, did I 
overlook that ?

        regards,
                Carsten

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