Hi,

On Mon, 2009-03-30 at 01:08 +0200, Marcus Lindblom wrote:
> Hi,
> 
> Window::validateAllGLObjects() was useful in 1.x to ensure everything is 
> on the gfx-card before rendering. In 2.x, this call requires a DrawEnv*.
> 
> How do I get me one of those? :)
> 

it's wrong, I'll change it back to void.

kind regards,
  gerrit



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