Hi, On Mon, 2009-03-30 at 01:08 +0200, Marcus Lindblom wrote: > Hi, > > Window::validateAllGLObjects() was useful in 1.x to ensure everything is > on the gfx-card before rendering. In 2.x, this call requires a DrawEnv*. > > How do I get me one of those? :) >
it's wrong, I'll change it back to void. kind regards, gerrit ------------------------------------------------------------------------------ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
