Gerrit Voß wrote: > Hi, > > On Mon, 2009-03-30 at 01:08 +0200, Marcus Lindblom wrote: >> Hi, >> >> Window::validateAllGLObjects() was useful in 1.x to ensure everything is >> on the gfx-card before rendering. In 2.x, this call requires a DrawEnv*. >> >> How do I get me one of those? :) >> > > it's wrong, I'll change it back to void.
Ok. Thx! /Marcus ------------------------------------------------------------------------------ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
