Gerrit Voß wrote:
> Hi,
> 
> On Mon, 2009-03-30 at 01:08 +0200, Marcus Lindblom wrote:
>> Hi,
>>
>> Window::validateAllGLObjects() was useful in 1.x to ensure everything is 
>> on the gfx-card before rendering. In 2.x, this call requires a DrawEnv*.
>>
>> How do I get me one of those? :)
>>
> 
> it's wrong, I'll change it back to void.

Ok. Thx!

/Marcus


------------------------------------------------------------------------------
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to