Hello Jie Liu,

Jie Liu wrote:
> yeah, we have a large codebase;
> 
> Maybe we have to reconstruct our code...

you might want to take a look at these projects:

http://www.vrjuggler.org/ which (among many other things) has a 
different clustering mechanism than OpenSG based on input distribution

http://chromium.sourceforge.net/ which can distribute the OpenGL command 
stream to multiple machines

If you "only" want to make an OpenGL application run on a tiled display, 
these might get you there with less effort. Depending on what longer 
term plans you have, you still might want to invest the effort and make 
all of your application cluster aware to take full advantage of it, in 
that case switching to OpenSG may be the better alternative long term.

        Cheers,
                Carsten

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