Hi,

On Fri, 2009-06-19 at 13:15 +0200, Andreas Halm wrote:
> Hi,
> 
> > So does you app still crash or did the change to /MDd for OpenSG help ?
> 
> Yes and no. It does not crash anymore on startup but now it seems to hang in
> some kind of infinite loop while handling the redraw called from the initial
> resize event. It can't have anything to do with my new node types as the
> scene graph is built later (by loading a file). Must be some changes in the
> SimpleSceneManager I was missing, should (hopefully) turn up when comparing
> with the example code.
> 

hmm, so before do you have a 'reasonable' short stack trace ?

kind regards,
  gerrit



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