Carsten Neumann ha scritto:
> hm, last time I looked (that was a while ago, though) there was some 
> closed source, binary only components involved in loading FBX which I 
> found rather discouraging.

i think that blender implementation of fbx in/out is a python script 
entirely written without using external libraries, dealing with the 
ASCII version of FBX. so, in theory it is possible to avoid usage of 
closed source tools.

F.


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