Hi. I'm new to OpenSG. I'm interested in performing volume rendering utilizing multiple GPUs (not necessarily located on one graphics card). One possible solution I have in mind is to use a multi bricking strategy and to distribute the bricks among the GPUs. When investigating frameworks that already implement similar features, I read about OpenSG and its capabilities regarding rendering on clusters. Now I wonder if OpenSG already possesses something similar / could easily be extended. Would you be so kind and state your opinions?
Best regards and thanks! Stefan Zellmann ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
