Hi, On Wed, 2009-08-05 at 22:16 +0800, Gerrit Voß wrote: > Hi, > > On Wed, 2009-08-05 at 14:35 +0200, Stefan Zellmann wrote: > > Hi. > > > > I'm new to OpenSG. I'm interested in performing volume rendering > > utilizing multiple GPUs (not necessarily located on one graphics card). > > One possible solution I have in mind is to use a multi bricking strategy > > and to distribute the bricks among the GPUs. When investigating > > frameworks that already implement similar features, I read about OpenSG > > and its capabilities regarding rendering on clusters. Now I wonder if > > OpenSG already possesses something similar / could easily be extended. > > Would you be so kind and state your opinions? > > could reasonable easily extended. The basics are in principle there (mt > rendering). So you should be able to create a context per gpu and draw > to it in parallel. > > The main to do block I see is getting the compositors working locally. > IIRC they are currently written wrt to the cluster. As they have to be > cleaned up anyway (and probably updated) I'll keep this in mind. > > The other thing would be to provide a simple an integration as the > cluster window so if you don't want to you don't have to care about > the distribution.
sorry forgot to mention it explicitly, the comments above are for 2.x. kind regards gerrit ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
