Hi,

On Wed, 2009-08-05 at 22:16 +0800, Gerrit Voß wrote:
> Hi,
> 
> On Wed, 2009-08-05 at 14:35 +0200, Stefan Zellmann wrote:
> > Hi.
> > 
> > I'm new to OpenSG. I'm interested in performing volume rendering 
> > utilizing multiple GPUs (not necessarily located on one graphics card). 
> > One possible solution I have in mind is to use a multi bricking strategy 
> > and to distribute the bricks among the GPUs. When investigating 
> > frameworks that already implement similar features, I read about OpenSG 
> > and its capabilities regarding rendering on clusters. Now I wonder if 
> > OpenSG already possesses something similar / could easily be extended. 
> > Would you be so kind and state your opinions?
> 
> could reasonable easily extended. The basics are in principle there (mt
> rendering). So you should be able to create a context per gpu and draw
> to it in parallel.
> 
> The main to do block I see is getting the compositors working locally.
> IIRC they are currently written wrt to the cluster. As they have to be
> cleaned up anyway (and probably updated) I'll keep this in mind.
> 
> The other thing would be to provide a simple an integration as the
> cluster window so if you don't want to you don't have to care about
> the distribution.

sorry forgot to mention it explicitly, the comments above are for 2.x.

kind regards
  gerrit


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