Hi,

On Wed, 2009-08-05 at 14:35 +0200, Stefan Zellmann wrote:
> Hi.
> 
> I'm new to OpenSG. I'm interested in performing volume rendering 
> utilizing multiple GPUs (not necessarily located on one graphics card). 
> One possible solution I have in mind is to use a multi bricking strategy 
> and to distribute the bricks among the GPUs. When investigating 
> frameworks that already implement similar features, I read about OpenSG 
> and its capabilities regarding rendering on clusters. Now I wonder if 
> OpenSG already possesses something similar / could easily be extended. 
> Would you be so kind and state your opinions?

could reasonable easily extended. The basics are in principle there (mt
rendering). So you should be able to create a context per gpu and draw
to it in parallel.

The main to do block I see is getting the compositors working locally.
IIRC they are currently written wrt to the cluster. As they have to be
cleaned up anyway (and probably updated) I'll keep this in mind.

The other thing would be to provide a simple an integration as the
cluster window so if you don't want to you don't have to care about
the distribution.

kind regards,
 gerrit




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