Hi Anne, Anne Braun wrote: > Hey Daniel, > > thanks for your hint. Using your little trick, I was able to debug my > fragment shader. > > The working code looks like this: > MFVec3f parameters = MFVec3f(); <- without specifying the field size!!!
Ah! Sorry we missed that one. Yes, passing in the size will set the actual size to 3, not just reserve 3 elements. So your push_backs were put into elements 3, 4 and 5, and you got uninitialized data into the shader in 0, 1 and 2. Thanks to Daniel for the hint! Yours Dirk ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users