Hello Michael,

Michael Raab wrote:
> 1.) we get 4 lights in both windows
> 2.) the lights are below the root of the graph

are they siblings of each other or do they form a chain, i.e. they are 
children of each other?
If they are siblings at which at which child index is the scene, i.e. is 
it possible that children 0-5 are lights, child 6 is the scene root and 
then children 7,8 are the last two lights?

> 3.) We have tested both the same renderaction and a similar copy of it. Which 
> solution would you advise for using renderactions with the 2 windows?

using one should be fine, I was just hoping to find something that gives 
a hint at the cause of the problem.

> 4.) I did a test with glintercept this morning. In my scenario are 8 lights. 
> In 'double window mode' the last two are missing. As far as I can see when 
> using the second window there are only lights 0-5 enabled. I'm attaching the 
> logs of the single window run and the double window logs for client and 
> server app.
> Hope you have any idea..

hm, for some reason only the first six lights seem to have their state 
activated. Can you run the program under a debugger, place a breakpoint 
on osg::Light::renderEnter and osg::RenderAction::dropLight and make 
sure that they both get called 8 times per frame?
Is it possible for you to send the code you used to get the glIntercept 
logs?

        Cheers,
                Carsten

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