Hi all, I'm currently dealing with the configuration of a cluster environment using OpenSG 1.8 and got a question.
1.) How does the assignment between viewport and render server work? For MultiDisplayWindows it is possible to assign more viewports than render servers. Imagine I want to render several sides of a CAVE with an overlay on each of them. I would need 1 MDW, n server applications and 2*n viewports (1 scene and 1 overlay viewport). Furthermore I need to connect one addional server to render an orthographic view on a separate machine. The plan would be to add one more viewport (+ ortho cam) to the MDW. Do I need to do the assignment between viewport und server manually? If yes, how can I do that? If no, how does it work instead? Best regards, Michael -- GMX DSL: Internet, Telefon und Entertainment für nur 19,99 EUR/mtl.! http://portal.gmx.net/de/go/dsl02 ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users