On 2010-09-20 19:27, Carsten Neumann wrote:
>       Hello Dirk,
>
> On 09/20/2010 12:16 PM, Dirk Reiners wrote:
>> On 09/20/2010 10:04 AM, Carsten Neumann wrote:
>>> I'm turning the warnings into FATAL messages, because a missing camera,
>>> background or root node will prevent rendering the viewport.
>>
>> Please don't. FATAL is reserved for serious system errors, not user mistakes.
>> here's my internal description for the different message levels:
>>
>> FATAL: Something very serious went wrong. The system will probably crash
>> horribly in the next few seconds.
>> WARNING: Something serious went wrong. Don't be surprised to see black 
>> screens
>> or lots of random triangles.
>> NOTICE: Something is not quite right. You should be able to get a sensible
>> image, but there might be little problems.
>> INFO: Just in case you wanted to know.
>> DEBUG: For internal debugging.
>>
>> It's not totally consistent throughout the codebase, but overall it's pretty
>> much like this, and I would like to keep it this way.
>
> ok, I'll keep it a warning, but change the message to this:
>
>    "Viewport::render: no Background, can not render!"
>
> to make it clear that nothing will be drawn (instead of not getting any
> background color, for example).

I translate OpenSG's WARNING category to ERROR in our log system. That 
makes sense for most messages, but not all. That helps. :)

Cheers,
/Marcus


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