Hello Carsten,

I hope your are not bored completely by the example. But there is still a 
problem with the code.

In my setup I have actually multiple viewports each with its own camera and 
scenemanager (not the OpenSG simple scenemanager, however).
With the current example code the viewports apart from the first are not 
rendered correctly in the FBO case. I hence changed the example code to 
allow for such a setup. I have uploaded the code to

http://drop.io/OpenSG_RenderEngine

Now, the image generation works perfectly fine. Thank you for all your 
effort...

Best,
Johannes




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