Dear OpenSG users,

I was curious about how to enable Multi Sampling in OpenSG2 with FBO?
I tryied the RenderOptions class or enabling it manually by calling
glEnable(GL_MULTISAMPLE); with no success.
Context is correctly initialized...

Is that possible? Googleing I found some post about performance issues
regarding MSAA and FBO...

Bests,

-- 
Josef

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