Hi Carsten,

I got it working: I rebuilt the whole OpenSG Source once I found an
inconsistency in the linked CRT libs.
It's my fault, sorry for wasting your time.

Bests,

Josef

On Tue, Apr 5, 2011 at 4:58 PM, Josef Grunig <josef.gru...@gmail.com> wrote:
> Hi Carsten,
>
>
>> hmm, it has to be something windows specific. Is this Windows 7, i heard
>> it prefers IPv6 which might cause trouble...
>
> Has been tested on both Windows XP 64 bit and Windows 7 64 bit. Both
> are blocking in the redraw call of the manager, in the display
> function
> Unfortunately I don't have yet a working debug build (I'm compiling
> that), but here you have a stack in release:
>
>        ntdll.dll!000000007700135a()
>        [I frame indicati di seguito possono essere errati e/o mancanti, non
> sono stati caricati simboli per ntdll.dll]
>        mswsock.dll!000007fefc741e35()
>        mswsock.dll!000007fefc741f96()
>        ws2_32.dll!000007fefdca4efc()
>        ws2_32.dll!000007fefdca4e7d()
>        OSGBase.dll!00000000100b91c8()
>        OSGBase.dll!00000000100ae6fc()
>        OSGSystem.dll!0000000000484d94()
>        OSGSystem.dll!000000000047012b()
>        OSGSystem.dll!000000000046eab2()
>        TestClient.exe!display()
>
> seems that it is waiting indefinitely on a socket for some data.
>
>> is this on a single machine or on two different ones?
>
> I'm running it on the same machine, using basic tutorial, no command
> line apart from server name
>
>>
>> yes, probably, but for a ClusterWindow quite a bit happens as part of
>> drawing, so it would be very helpful if you could narrow it down a bit.
>> Sorry, of the top of my head I can't think of anything that would
>> (should) make a difference on 64 bit windows.
>
> I'll try to dig more, as soon I have a working Debug build.
>
> Bests,
>
> Josef
>



-- 
Josef

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