Hi, On Wed, 2011-04-06 at 13:38 +0200, Marcus Fritzen wrote: > Hello Gerrit, > > On 06.04.2011 01:34, Gerrit Voß wrote: > > Hi, > > > > On Tue, 2011-04-05 at 16:16 -0500, Aron Bierbaum wrote: > > yes, there is a problem with the aliasing on ATI Hardware / OSX, > > as said in the thread Josef referenced. > > For OSX the workaround was easier as the problem is independent of > > the hardware. For the ATI part I'm looking into a workaround as the > > full solution will take longer. > I also have a strange Problem with OSX where geometry disappears. On > Win7 everything works fine. > Can you give me a hint what your workaround is about? Perhaps it can > help me with my problem.
I can try, could you give me a few more hints, e.g. what kind of model, what kind of Chunks are active, especially vertex, fragment or geometry shader. Which OpenSG revision are you using on OS X, best reference for 2.x is the git sha id ? If you would have a small osg sample file that illustrates the problem it would be a great help if you could send if (off list is fine) kind regards gerrit ------------------------------------------------------------------------------ Xperia(TM) PLAY It's a major breakthrough. An authentic gaming smartphone on the nation's most reliable network. And it wants your games. http://p.sf.net/sfu/verizon-sfdev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users