Hi,

On Tue, 2011-05-10 at 02:27 -0500, Andres Ussa Caycedo wrote:
> On 05/10/2011 12:51 AM, Gerrit Voß wrote: 
> > Hi,
> > 
> > On Mon, 2011-05-09 at 21:55 -0500, Andres Ussa Caycedo wrote:
> >   
> > > Hi, this is what I got by:
> > > 
> > > find /usr/local | grep -i osgbase
> > > 
> > > /usr/local/lib/dbg/libOSGBase.so
> > > /usr/local/include/OpenSG/OSGBaseFunctions.h
> > > /usr/local/include/OpenSG/OSGBaseTypeTraits.h
> > > /usr/local/include/OpenSG/OSGBaseThread.h
> > > /usr/local/include/OpenSG/OSGBaseTypes.h
> > > /usr/local/include/OpenSG/OSGBase.h
> > > /usr/local/include/OpenSG/OSGBaseFunctions.inl
> > > /usr/local/include/OpenSG/OSGBaseFieldDataType.h
> > > 
> >   
> Ok, this is what I did:
> 
> target_link_libraries (MedievalTown 
>     ${inVRs_LIBRARIES} 
>     inVRsControllerManager
>     inVRsOpenSGSceneGraphInterface
> #    inVRsNetwork
>     inVRsInteraction
>     inVRsNavigation
>     inVRsHeightMap
>     inVRsCollisionMap
>     inVRsTextureManager
>     inVRsSkybox
>     libOSGWindowGLUT.so
>     irrXML)
> if (WIN32)
> target_link_libraries(MedievalTown 
>     debug OSGBaseD.lib 
>     debug OSGSystemD.lib 
>     debug OSGWindowGLUTD.lib 
>     optimized OSGBase.lib 
>     optimized OSGSystem.lib 
>     optimized OSGWindowGLUT.lib)
> endif (WIN32)
> 
> now, I got the following error, don't know if it got better or
> worse :S
> 
> -- Configuring done
> -- Generating done
> -- Build files have been written
> to: /home/andres/Downloads/MedievalTown/build
> Linking CXX executable MedievalTown
> /usr/bin/ld: cannot find -lOSGWindowGLUT
> collect2: ld returned 1 exit status
> make[2]: *** [MedievalTown] Error 1
> make[1]: *** [CMakeFiles/MedievalTown.dir/all] Error 2
> make: *** [all] Error 2
> 
> almost there?

yes, you have to tell cmake where to find the library, try adding

link_directories(/usr/local/lib/dbg) 

before the call to target_link_libraries or add the library file
including the whole path:

/usr/local/lib/dbg/libOSGWindowGLUT.so

kind regards
  gerrit




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